//
//  SecondScene.h
//  SceneTrans1
//
//  Created by Jaewhan Lee on 12. 12. 8..
//
//

#ifndef __SceneTrans1__ScoreScene__
#define __SceneTrans1__ScoreScene__

#include "cocos2d.h"

class ScoreScene : public cocos2d::CCLayerColor
{
public:
    virtual bool init();

    static cocos2d::CCScene* scene();

    CREATE_FUNC(ScoreScene);
	cocos2d::CCMenuItemFont *item1;	


    ~ScoreScene(void);

    void yes_enter(CCObject* pSender);
    int myitoa(int nNum, char* szBuffer);
};

#endif /* defined(__SceneTrans1__SecondScene__) */